Scenario Briefing

    The Proxy War

    A small nation between two superpowers. A dead president. And you — the last diplomat who still believes in sovereignty.

    politicalthrillermodernsuspensefulintense
    Time WindowOpen-EndedIn-game duration
    Danger LevelElevated
    PacingSteadyTactical & Deliberate
    Key Characters5Major Figures
    ComplexityIntricateLayered Systems
    Replay VarianceHighMultiple Outcomes

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    Before You Begin

    Interim Foreign Minister of the Republic of Karelia, suddenly thrust into leadership after the president's assassination

    You have spent twenty years in the diplomatic corps — a career built on patience, precision, and the belief that small nations can survive between empires if they are smart enough. You served in Geneva. You negotiated trade agreements in Vienna. You were good at your job because you understood that diplomacy is the art of giving everyone half of what they want while keeping the whole for yourself. President Alvar Koss appointed you foreign minister because you were competent, moderate, and impossible to classify. The Americans suspected you leaned Soviet. The Soviets suspected you leaned American. In truth, you lean Karelian, which is the most dangerous alignment of all. When Koss was killed — three bullets, a motorcade, broad daylight, no credible claim of responsibility — the constitution elevated you to interim leadership. You did not want this. You are not a politician. You are a diplomat, which means you are trained to delay crises, not resolve them. But the crisis is here, and the nation is watching, and the phone on your desk will not stop ringing.

    The Situation

    The Republic of Karelia is a small, strategically vital nation wedged between NATO-aligned and Soviet-aligned territories. Its capital, Valtaros, is a city of baroque architecture and bullet holes, where diplomats drink together in hotel bars and arrange each other's assassinations over dessert. President Alvar Koss was shot dead in his motorcade eight days ago. The constitution names you — Foreign Minister — as interim head of government until elections can be held. Elections that every foreign power is working to influence, delay, or prevent. The Americans have a CIA station operating out of the embassy. The Soviets have KGB assets embedded in the university and the labor unions. The Karelian military is restless, its general openly questioning whether democracy is a luxury the nation can afford. You have a desk, a telephone with at least three taps on it, and the dwindling trust of a population that just watched their leader die in the street.

    Your Objectives

    1

    Keep Karelia sovereign — resist absorption by either the Americans or the Soviets while maintaining enough cooperation with both to prevent invasion

    2

    Prevent a military coup by General Torvald without alienating the armed forces, the only institution capable of defending the nation

    3

    Navigate toward free elections while every power player in the country works to rig, delay, or cancel them

    Foreign Ministry$2,000

    The Cast

    6 characters

    Playstyle Profile

    Hidden Information95%
    Replay Divergence95%
    Strategic Depth95%
    Political Intrigue80%
    Relationship Depth70%

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    Quick Facts

    Era
    1963, fictional Eastern European republic during the Cold War
    Location
    The Republic of Karelia — November 1963
    Factions
    Republic of Karelia — Interim Government vs CIA Station Valtaros vs KGB Residency Valtaros
    Starting Position
    Foreign Ministry
    Playable Leader
    Interim Foreign Minister of the Republic of Karelia, suddenly thrust into leadership after the president's assassination
    Game Systems
    Political, Thriller, Drama
    Recommended For
    Story

    The Proxy War

    Scenario Briefing