
Scenario Briefing
Your mother left you an empire of silk and debt. The other guild masters smell blood in the water — yours.
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The newly appointed heir to the Ashvane Trading Company and its seat on the Gilded Exchange, inheriting both an empire and its secrets
You spent your childhood in the counting house, watching your mother turn ledger entries into power. Seraphina Ashvane was magnificent — she could charm a prince, bankrupt a rival, and negotiate a tariff reduction all before lunch. She taught you numbers before letters, contracts before bedtime stories, and the first rule of Veldara: everything is for sale, but only a fool sells cheap. She sent you abroad at sixteen to learn the trade routes firsthand — four years in the eastern ports, two in the northern timber markets. You came home six months ago to find her thinner, more secretive, and conducting meetings behind locked doors. Three days ago, she collapsed at dinner. The physicians said fever. Her eyes said something else. Now you sit in her chair, reading her ledgers, and the numbers do not add up. She was the wealthiest trader in Veldara. She also owed money to people whose names do not appear in any official record. Someone in the Low Market is expecting payment. A ship called the Nightheron is a month overdue. And a locked drawer in her desk contains a contract written in a language you do not recognize, signed in what looks like blood.

Veldara sits on the narrowest point of the Aurantine Strait, the only passage between the Inner Sea and the Ocean of Storms. Every ship that moves between east and west pays Veldara for the privilege. The city is governed not by a king but by the Gilded Exchange — a council of seven guild masters who control trade, tariffs, and the flow of wealth that keeps empires fed. Your mother, Seraphina Ashvane, held the most powerful seat on the Exchange for twenty years. She built a trading empire that spanned three continents: silk from the east, timber from the north, spices from the southern archipelago. She was brilliant, ruthless, and beloved by the city. She also died three days ago under circumstances the physicians call a fever and the rumors call poison. Now her seat, her debts, her secrets, and her enemies are yours. The harbormaster is raising tariffs. A rival guild master is circling. An armada from the Keshani Empire has been spotted three weeks out, and the Exchange cannot agree on whether to prepare for trade or war.
Untangle your mother's trading empire — discover the extent of her debts, identify her secret partners, and determine whether the smuggling operation is an asset or a liability
Secure your seat on the Gilded Exchange before the other guild masters vote to redistribute your mother's trade concessions
Determine what the approaching Keshani armada wants and position Ashvane Trading to profit from whatever comes
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