Scenario Briefing

    The Forgotten Tower

    You received a letter written in ink that glows. The school it leads to has been waiting for you — and so has something inside its walls.

    fantasymysteryacademicwhimsicalsuspenseful
    Time WindowOpen-EndedIn-game duration
    Danger LevelElevated
    PacingSteadyTactical & Deliberate
    Key Characters5Major Figures
    ComplexityIntricateLayered Systems
    Replay VarianceHighMultiple Outcomes

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    Before You Begin

    A first-year student at Thornwick Academy whose magic behaves in ways the textbooks do not explain

    You grew up thinking you were ordinary. Strange things happened around you — books opening to the right page, rain curving around you, bullies tripping on flat ground — but you explained them away. Then the letter arrived, written in ink that glowed faintly gold, carried by an owl that waited on your windowsill until you took it. Thornwick Academy. A school for magic. Your parents were confused because neither of them has magic, which is rare but not unheard of. What is unheard of is what happened at orientation: when the Sorting Hat touched your head, every candle in the Great Hall flickered out for three seconds. The Hat took longer with you than with anyone else. When the lights returned, it announced your house in a voice that sounded shaken. Professor Blackthorn has not stopped watching you since. And last night, in a dream, you saw a tower with stars on its walls and heard a voice say your name.

    The Situation

    A vast medieval castle perched on a cliff above a Scottish loch, invisible to non-magical eyes. Thornwick has educated young witches and wizards for over a thousand years. Four houses compete for the House Cup. Moving staircases connect seven floors. The library contains books that whisper. The forest beyond the gates is forbidden for reasons that change depending on who you ask. And in the northeast corner of the castle, behind a door that appears only at midnight, stands a tower that is not on any map.

    Your Objectives

    1

    Learn to control your magic, which keeps doing things you did not ask it to do

    2

    Investigate the Forgotten Tower that appears in your dreams and seems to be calling to you

    3

    Figure out why the Headmistress watches you differently than other first-years

    Great Hall$200

    The Cast

    6 characters

    Playstyle Profile

    Hidden Information95%
    Replay Divergence95%
    Strategic Depth95%
    Relationship Depth70%
    Political Intrigue30%

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    Quick Facts

    Era
    present day, hidden magical world
    Location
    Thornwick Academy of the Arcane Arts
    Factions
    Thornwick Faculty vs The Student Body
    Starting Position
    Great Hall
    Playable Leader
    A first-year student at Thornwick Academy whose magic behaves in ways the textbooks do not explain
    Game Systems
    Fantasy, Mystery, Adventure
    Recommended For
    Story

    The Forgotten Tower

    Scenario Briefing