Scenario Briefing

    Chosen as the Monster's Favorite

    The creature in the labyrinth chooses one person per generation. It chose you. Everyone says it's an honor. The last Favorite never came back.

    fantasyromancemedievaldarkromantic
    Time WindowOpen-EndedIn-game duration
    Danger LevelHighUnforgiving
    PacingUrgentTactical & Deliberate
    Key Characters5Major Figures
    ComplexityIntricateLayered Systems
    Replay VarianceHighMultiple Outcomes

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    Before You Begin

    The newly chosen Favorite of the Keeper, selected to descend into the labyrinth as companion and offering to the creature that sustains the city of Kethara

    You are a potter's child from the artisan quarter of Kethara. You grew up with clay under your fingernails and the sound of your mother's wheel turning in the next room. Your life was small and specific — the morning market, the evening fires, the rhythm of shaping something useful from raw earth. You were not special. You were not important. The dreams started a month ago. Stone corridors stretching into darkness. A voice that sounded like the earth itself speaking — deep, resonant, oddly gentle. A hand extending toward you in the dark, too large, with too many fingers, and you were not afraid. You should have been afraid. The priests came to your family's workshop on the third week. They had been watching — they always watch for the signs, the dreams, the sleepwalking toward the labyrinth entrance, the way the earth trembles faintly when the chosen one is near. They confirmed it with their rituals: you are the Favorite. The city celebrated. Your mother did not. She held you and did not speak for an hour. Your father closed his workshop and has not opened it since. Your younger sister looks at you the way people look at the dead. The last Favorite was a woman named Sera, chosen thirty years ago. She descended into the labyrinth during a ceremony much like the one that awaits you tonight. She sent messages back to the surface for the first two years — fragments of text passed through the labyrinth entrance, describing wonder and strangeness. Then the messages stopped. No one went to look for her. The Keeper does not permit uninvited visitors. Tonight you descend. The creature is waiting. The city is watching. Your mother is standing at the labyrinth entrance and she will not leave until the stone swallows you.

    The Situation

    Kethara is a city of white stone and terracotta roofs perched on a clifftop above the sea, beautiful in the way that cities built on terrible foundations are beautiful — every plaza, every temple, every garden exists because of what lives beneath. The Labyrinth of Kethara extends for miles beneath the city, carved by hands that predate human settlement, home to the creature the city calls the Keeper. Every generation, the Keeper chooses a Favorite — a person drawn to the labyrinth's entrance by dreams, by instinct, by a pull that cannot be resisted. The Favorite enters the labyrinth and serves as the Keeper's companion, intermediary, and — the city does not say this aloud — offering. The tradition is ancient. The city thrives because of it: the labyrinth's magic nourishes the soil, calms the sea, keeps enemies at bay. The price is one person per generation. You have been having the dreams for a month. Stone corridors. A voice like grinding rock and distant music. A hand — too large, too many fingers — extended in the dark. The priests confirmed what you already knew: you are the next Favorite. The ceremony is tonight. You will descend into the labyrinth alone. The last Favorite entered thirty years ago. She never returned to the surface. The city celebrated your selection with a feast. Your family wept. The creature in the dark is waiting.

    Your Objectives

    1

    Survive the labyrinth and the Keeper — not just physically but as yourself, without losing your identity to the role of the Favorite

    2

    Discover the truth about the previous Favorites, especially the last one, and whether the Keeper is truly a monster, a god, or something more complicated

    3

    Find a way to change the tradition so that being the Favorite does not mean disappearing underground forever

    The Keepers Hall$100

    The Cast

    6 characters

    Playstyle Profile

    Hidden Information95%
    Replay Divergence95%
    Strategic Depth85%
    Relationship Depth70%
    Survival Pressure57%

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    Quick Facts

    Era
    ancient Mediterranean-inspired fantasy era, a city-state built over a vast underground labyrinth that houses a creature worshipped as both god and monster
    Location
    Kethara — The City Above the Labyrinth
    Factions
    The Priesthood of the Keeper vs The Council of Kethara
    Starting Position
    The Keepers Hall
    Playable Leader
    The newly chosen Favorite of the Keeper, selected to descend into the labyrinth as companion and offering to the creature that sustains the city of Kethara
    Game Systems
    Fantasy, Romance
    Recommended For
    Story

    Chosen as the Monster's Favorite

    Scenario Briefing