Scenario Briefing

    Coming Home

    You left ten years ago with nothing. You're back with less.

    dramamysterymoderngroundedemotional
    Time Window~1 weeksIn-game duration
    Danger LevelElevated
    PacingSteadyTactical & Deliberate
    Key Characters4Major Figures
    ComplexityLayeredLayered Systems
    Replay VarianceHighMultiple Outcomes

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    Before You Begin

    The player left Harlow 10 years ago after a bad falling-out that involved their father, a poor financial decision, and something that happened at a party that only a few people witnessed. The exact details are deliberately vague — they emerge through NPC dialogue. The player has been working low-wage jobs in other cities since and has not been back. The phone call three days ago was the first contact with family in years.

    The Situation

    A mid-sized midwestern city that looks like it stopped trying around 2008. The kind of place where everyone knows the cracks in every sidewalk, the history behind every closed storefront, and the story of everyone who ever left — including you.

    Your Objectives

    1

    Get through the funeral without making things worse

    2

    Figure out what happened to your father's house and debts

    3

    Decide whether to stay in Harlow or leave again

    Harlow Bus Station~1 weeks$840

    The Cast

    5 characters

    Playstyle Profile

    Strategic Depth95%
    Relationship Depth85%
    Hidden Information85%
    Replay Divergence77%
    Survival Pressure59%

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    Quick Facts

    Era
    present day
    Location
    Harlow
    Starting Position
    Harlow Bus Station
    Game Systems
    Drama, Mystery
    Recommended For
    Story

    Coming Home

    Scenario Briefing