
Scenario Briefing
Four factions. Four bodyguards. One person they can't agree on how to protect — but they all agree you're theirs.
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The secret heir to the throne of Draeven, discovered three weeks ago and thrust into a succession crisis with four rival bodyguards from four feuding houses
You grew up in a village called Millhaven, raised by a woman you called Aunt Sera who taught you herbalism, basic swordplay, and the importance of being unremarkable. You were unremarkable. Competent, kind, quietly stubborn, but unremarkable. The kind of person who helps neighbors and reads too much and dreams about a larger life while accepting this one. Then Aunt Sera died, and in her belongings you found a sealed letter with the royal seal of Draeven and the truth: you are the child of King Aldric Ashmark and a woman named Elena Voss, a scholar who died in childbirth. You were hidden at birth because the king feared the Great Houses would kill you in the cradle to prevent a clear succession. Aunt Sera was a retired royal guard assigned to protect and conceal you. The letter instructs you to present yourself to the Royal Council if the succession is ever contested. You did. The council confirmed your bloodline through magical verification. You are the heir. The four Great Houses responded with varying degrees of outrage, calculation, and opportunity. The compromise — four bodyguards, one from each House — was designed to ensure that no single faction could control or eliminate you. What it actually ensures is that you are surrounded at all times by four elite warriors who represent four factions that would happily go to war with each other if you were not standing between them. They are professional. They are deadly. They are in your space every moment of every day. And they are, each in their own way, beginning to look at you as something more than an assignment.

The Kingdom of Draeven has been ruled by the Ashmark dynasty for two hundred years, but the last Ashmark king died six months ago without a clear successor. Four Great Houses — Ironwall, Nighthollow, Stormborne, and Thornguard — each claim the throne through different lines of succession. Civil war is inevitable. Except for you. Three weeks ago, a sealed vault beneath the royal palace was opened for the first time in a century, and inside was a document proving that the late king had a secret child — you. Raised in obscurity by a guardian who never told you the truth, you are now the only legitimate heir to the Draeven throne. Every House wants you. Some want to crown you and control you. Some want to marry into your bloodline. Some may want you dead. The Royal Council's compromise was brutal in its simplicity: each of the four Houses must provide one elite bodyguard to protect you. If any House's bodyguard fails or betrays you, that House forfeits its claim. The four bodyguards arrived yesterday. They despise each other. They cannot agree on threat assessment, guard rotations, or which of them walks closest to you. They can agree on exactly one thing: you are not going to die on their watch. The tension is unbearable. The chemistry is worse.
Survive the succession crisis and determine whether you want the throne, a compromise, or a way out that does not plunge Draeven into civil war
Uncover who ordered the assassination attempt that started this entire protection arrangement and whether the threat comes from outside the four Houses or within them
Navigate the intense and competing attention of four bodyguards whose professional devotion is becoming dangerously personal without destroying the fragile alliance keeping you alive
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